3D Modelling & Rigging
The creation of the 3D model and Rig for use in Animation. My work included translation of the 2D concept into an appealing 3D character, sculpting, and modeling as well as Rigging.
(concept art by Felipe Konegawa)
Software
Autodesk MayaPixologic ZBrush
Work description
Sculpting & Modelling, Rigging